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Landguy said:

Funny how you discount that used games have ANY impact and your opinion that thieves are the ONLY cause?

Get real...

There are obviously many causes for DRM.  Even without thieves or used games, there will always be DRM.  The point behind almost every version of DRM is to force a level of control onto the consumer.  To get them to do something for the original content provider.  Maybe its just there to make you come back to their "store" or to make sure you are the one using it or to monitor the usage level to determine future sequels or DLC or to just keep you interested in other services they provide.

DRM is really just a part of the technology advancements that have been made.

Sure they have some impact, it's negligible compared to other reasons development studios fail though, people stealing, the rising cost of development in general etc, used games sales are nothing in comparison. But I was talking about console DRM, theives are the reason for that not used games, you really think MS's original plans of login in once every day even if it's a single player game had anything to do with Used Games?

Get real...

DRM is fine depending on the requirements and restrictions it places on the content. No one (really) has an issue with PSN, Xbox Live Store or Steam DRM  on downloaded games because we expect it. Downloaded titles from these mediums could easily be copied and pasted if DRM wasn't in place, yet a game disc that a consumer wants to do with as they please shouldn't have any DRM except that of which means the game is on the disc. They give away the disc they lose the rights to place the game, they burn the disc, same thing.



Hmm, pie.