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Ka-pi96 said:
goulibouli said:

For a one year old game that has just been transposed and retouched a bit for an already more powerful console, at that price yes.

But it's not just the price, it is also the fact that if you own a PS3 and bought a PS4 or want to play it on PS4, there's no option but to buy again: NOW that's the real rip-off


That I agree with. I wouldn't mind paying the full price if I hadn't done that already. Where is the small PS3-PS4 upgrade fee Sony? Come on even EA did it for their games so why can't Sony?


The question then becomes how do you distinguish folks like you, who paid full price and own the game and simply want to upgrade, from folks who bargain binned a copy of TLOU PS3, used, last week? Or folks who borrowed it from their cousin long enough to upgrade before giving it back so their cousin could upgrade too? Obviously it's much easier with Digital, (and no digital upgrade option does suck big, dangling ones, and all I can really do is facepalm about that,) but things get a lot hairier when discussing physical copies.

Requiring the PS3 disc to be in the PS4 console to play the game might work to prevent 'shared upgrades,' i.e. a guy with one copy helping his five or six friends all get discounted copies of the PS4 version with no restriction, but given how many veeery cheap PS3 versions are no doubt floating around, used, right now, the 'screwing over' basically becomes the customers screwing over the publisher. x_X "Hey, I own a copy of the PS3 version! Discount me! No, I didn't buy it from you guys, but don't care, DISCOUNT ME!"

The only thing that comes to mind that would have allowed those who paid for new copies the first time around to get an upgrade fee would be if the PS3 version had included something similar to an 'Online Pass' code when it released, only it's more like an 'Upgrade Pass.'

To be fair, of the options, an Upgrade Pass WOULD be the best way to pull off that kind of thing, and if Sony likely knew by the time TLOU PS3 version went gold that they'd be doing a PS4 port, I believe that they either should have gone with that option, or included on-disc 'serial numbers' that kept track of which disc copies had been used for an upgrade, and which haven't.

It all kind of boils down to whether Sony knew TLOU would be a smash hit months before it even released, (thus prompting TLOU:R) when they were still working on printing off the discs. If not, then the only way they could moderate physical copy upgrades would be some pretty strict DRM to prevent the inevitable flood of 'Five Minute TLOU owners.'

....again, though, no digital upgrade option is a big, stinky pile. Dx



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