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ssj12 said:
The strength about the PS3 is the processor not the GPU. The GPU is equal to the 7800GTX, no question on that. The 9800GX2 easily puts the RSX to shame but it will take a PC with a QX9770 and a 9800GX2 to outperform what the PS3 is truly capable of thanks to the CELL processor.


But would you say that the 9800GX2 alone doesn't outperforms the entire PS3, including the Cell, by a lot?

I remember someone here saying that the Cell was equivalent to a 6800Ultra in terms of 3D performance.

We know that the 9800GX2 is a monster in terms of pixel/shader/texture peformance and bandwidth, and it crushes the RSX from hell to heaven and back. If we judge by pure FLOPS performance that some marketing people seem to love, the six SPE in the Cell crunch around 150GFLOPS on games + around 140GFLOPS of the RSX. The 9800GX2 can achieve over 750GLOPS by itself. How could we calculate the shader performance of the Cell?