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NiKKoM said:
DonFerrari said:
NiKKoM said:

Yes.. There is no need for the ancient idea of paying a platform holder.. MS doesn't charge whats released on Windows.. Google has its app store.. But android is open to other stores like amazon which google doesn't get money from..

It holds back price competition and new ideas like the EA access.. Surley if Sony wants PSnow on android or iOS you don't want Apple and Google stopping them and charge money as a platform holder.

Actually in a closed enviroment that is what I would expect. Even more when the service would cost them money to facilitate or take out from their offering (altough the later could be saw as a anti-thrust law breaking).

Sure in a closed enviroment that what happens.. Sony isn't Apple with 700 million iOS devices sold.. Apple get 30% of a subscription fee when people are subscribed through iOS.. Netflix, Microsoft Office 365 http://appleinsider.com/articles/14/03/27/apple-confirmed-to-take-30-cut-of-microsoft-office-365-subscriptions-purchased-in-office-for-ipad-apps etc so PSnow has likely pay too if it wants to be on iOS

thats why I don't like platform holders fees.. if Sony wants to be a meaningfull global brand again it should start by waving away the platform fee.. which leads to more content which leads to consumers.. they could earn money with for example a commercial before starting up a game.. 

If you want no overhead on their phone division that would be a diferentiator. But on the console when dominating would be just lost revenue.





duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."