Soundwave said:
VanceIX said:
It's up to the dev if they want to use the full resolution or not, like you said. A 1080p screen would make things like the text and menu look much cleaner, while allowing devs to make games in 720p if they so wish. If a game isn't terribly power intensive, it can be used in 1080p.
It's not like 1080p mobile displays will be that expensive 2-3 years from now. Like I said before, at that point, they will be third-tier. 4K and 2K screens will be the primary mobile device screens, while 1080p will be seen on budget phones, just as how 720p is seen on budget phones today.
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Never gonna happen on a Nintendo handheld, they are notorious for going lower resolution than what's the norm. A 1280x720 display is also easier for resolving NES/SNES/GBA/and various other types of backwards compatibility screen issues.
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Perhaps. Like I said though, 1080p will be third-tier in terms of mobile displays, and will be relatively inexpensive at that point. We'll see though, Nintendo will probably opt for a lower resolution, but I have hopes.