| Normchacho said: Sounds crappy if you ask me. Why on earth would I want anything else to be like the god awful cable business model? Just give me a platform specific service where I can play games from several publishers and developers from several console generations. Price it as a monthly subscription service where I pay based on how many games I want to use a month. Heck even give me an option for unlimited games a month. how garbage would Netflix be if you needed different subscriptions if you wanted to watch movies from different studios? |
Not different subscription... you make one sub but the price is based on how many publishers you want on it (because it would be easier to make the devs accept the license model if it's determined how much they will receive based on the number of people that opt to include it on their subs), age of games and sure how many different games you can play in the month.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







