| Dr.Henry_Killinger said: So I'm working on designing a Sci-fi Open World RPG(Not Exploration, in that the whole game takes place on a single space colony. Think the Crucible from Mass Effect) and I've run into in where I want to preserve some sense of realism, which imo the best Sci-FI and Fiction in general does, suspension of Disblief and such, and their is the issue of humans being in space environment for a long time. Most games handwave the fact that Low G or Zero G has disatrous effects on the body, Cosmic Radiation is much stronger outside of the Heliosphere, Space is filled with a lot of near empty space while Humans need a lot of resources, and FTL should wreak havoc on the human body if it mearly a matter of acceleration rather than a teleportation. |
Please don't put FTL nonsense in there.
Do it like Alastair Reynolds does it in Revelation Space.







