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Zanten said:
DarkD said:
 


You need to summarize your arguments shorter.  I don't have the patience to read that many arguments which are pretty much "agree to disagree".  

The third party problems aren't because of the hardware.  Upscaling is hard, downscaling is easy.  Developers are making a bigger issue out of that than they should be.  The real reason is simply that Nintendo doesn't have a receptive audience for most third party games.  It's easier to blame it on Nintendo's hardware than to admit they can't tap the audience.  

Third parties actually have no choice but to go out of their way customizing their games from scratch to try and draw in the Nintendo crowd.  That's a plus if anything not a minus.  Take "The Last of Us: Remastered" for instance.  The changes from the previous console are pretty much cosmetic with a few bells and whistles thrown on.  However, a third party game redone for the Wii U usually has dramatic changes to it.  Even if it's just a port, the added gamepad functionality alone is usually pretty impressive.  

My initial argument was that fans would get more for their money if they supported Nintendo or Microsoft this generation.  That still stands.  I've given you half a dozen angles from which Sony has failed to capitalize on.  I've shown you that the other two are amped and ready to move in with huge results.  I stand by my argument that Sony is a dead horse who's crawling in the lead because fans are making up the slack.  


And I pointed out that when Microsoft WAS on top in the U.S. with the 360, their 'Giving Back' involved focusing all their love on the Kinect 1 games to try and get you to buy THAT too, and spending zilch effort on new IPs or innovative titles that weren't Forza/Halo/Gears/Fable, unless you want to count a few PC ports. And this was for over three years. If Sony's a dead horse, Microsoft's a lazy one with a Scrooge hat firmly in place. O.o Sure, one might try to make the argument that 'Things will be different this generation!', they could even argue that if Microsoft is finally done chasing the Kinect dream they might not sink money into making games for it anymore, but the fact remains, it's still something Microsoft actually needs to prove.

History just doesn't back them up as 'delivering' when it comes to exclusive content, because when they were on top, they treaded water, which really hasn't helped them maintain an image as a publisher interested in new and exciting properties.


Finally a good counter argument....  You have a very good point.  

However I am of the opinion that supporting Sony would do more harm than good in that category.