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IkePoR said:
DonFerrari said:
IkePoR said:

Have you seen the Tomb Raider multiplayer that no one asked for?  

I don't bother with MP unless there is a minimun number of plays I need to get a platinum (and I hate every second of it)... I'm playing the MP of Saint Seiya Brave soldiers... it's ridicule, my player moves 0,5s after my input.

Right, well, the MP for TR drove up the costs quite a bit and it plays like Gears of War.

I see... well GoW MP is regarded as good... but yes just copying it is stupid... and for me the only value I see is local Co-op (or even LAN or global Co-Op to play against people from far), I don't like competitive MP... after I finish a MP I decide to plat if I liked the game and isn't much hasle or go to the next game (rare cases I play MP for Plat, just if it is simple and fast).

To me they could save the money on the MP of all games, but I understand they put that to try and make the game more "valuable" and hold a little the second hand market... and I know a lot of people like MP, just not sure if there was a deman for it in TR, but since UC and TLOU have MP and they are said to be good I don't see much problem on it... but yes to put to much money on it is silly.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."