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IkePoR said:
DonFerrari said:

If a game sells 2M it can't be said it is niche... niche are games that sell around 100k (and some of them are budgeted with this in mind).

So you think square enix invested so much money in the game and needed 5M sells to break even just out of greed? Maybe they could have just made their expectatives too high? And which games does it clone?

Have you seen the Tomb Raider multiplayer that no one asked for?  

I don't bother with MP unless there is a minimun number of plays I need to get a platinum (and I hate every second of it)... I'm playing the MP of Saint Seiya Brave soldiers... it's ridicule, my player moves 0,5s after my input.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."