iceland said:
I think it's okay for games that are considered GOTG like TLOU/OoT/Halo CE, especially if they have sequels and want to keep people up to date with the franchise (like MCC, the GOW collection, etc). Halo MCC and TLOU are definitely worthy of such a thing (sales should reflect this), Beyond two souls (for an example) isn't needed IMO |
Beyound and other low sales doesn't make much sense to remaster because they probably wouldn't get much sales. But if the dev decides to take the risk it's their decision. I liked Beyound but don't think it would pass 100k (altough even that could grant a profit with a 10 men team within 6-12 months project).

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







