Avro1958 said:
You said rose to fame, and then in your last statement said "sure they were famouse before the X360" So I am confused, how can they "rise to fame" when they are already famous"? I also mentioned Steam, that platform is a HUGE indie games pusher and has been for along time! Your giving MS way to much credit for something Steam had been doing for awhile. Now bringing indies to console gamers I will give them credit for that, but since late last generation MS has dropped the ball on indies and Sony has picked it up and ran with it!. It's funny though because when MS had the ball, Indies were the greatest now that Sony is firmly in the Indie camp they are not so cool anymore. On the numbers: "Today's announcement brings total sales of Minecraft across all platforms very close to the 50 million mark. Earlier this month, Mojang announced it had sold more than 21 million copies of Minecraft: Pocket Edition on Android and iOS; more than 12 million copies of the Xbox 360 Edition; and more than 1.5 million copies of the PlayStation 3 Edition — making for a sum of at least 49.5 million units. PlayStation 4, PlayStation Vitaand Xbox One versions of Minecraft are still on the way." http://www.polygon.com/2014/4/29/5665834/minecraft-sales-15m-copies-pc Seems like Mobile really gave the game it's "rise to fame" (as you put it). |
A little reading and comprehension would've saved your time.
Plus, I didn't know Minecraft PE was $7. And console edition is $20.







