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leo-j said:
fazz said:
It's thanks to multiple factors:

-128 bit memory interface
-8 Raster Operators (vs 16 in the normal 7800GTX)
-256MB of RAM available directly to the GPU (the other 256MB would have too much latency to use it as a frame-buffer)

You will be eating your PC fanboy words, when Wardevil is released and it looks better than all games this gen, and running at 1080p at 60fps.


Fanboy words? You even know what latency or a raster is? Can't you stand someone saying something about the PS3?

You have to understand that the PS3 has limitations too. The Cell doesn't gives it some sort of magical powers that overcome any technical limit.

And we will see about Wardevil. Want to make a bet about it? Something like "Wardevil will not look better than all games this generation"