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cantaim said:
Clyde32 said:

 

The point is, both sides of the spectrum have weight and value, yet the scale is slowly (and demonstrably) being tipped toward the so-called indie side in terms of not only volume, but in terms of quality. And again, I don't mean indie literally; I mean it in the sense of how a lot of the haters mean it, describing smaller games made on smaller budgets from smaller teams. This shift marks an inevitable move as the mid-tier developers all but disappear, triple-A-reliant studios close down left and right, and the few big publishers left streamline their operations to make the most money (though I have to give a shoutout to Ubisoft here, a publisher that supports games across the spectrum, and Sony, who gives money hand-over-fist to studios it doesn't even own to create IP that isn't even exclusive).

 


 

I'm actually really curious has their been any games where sony actually did this? I mean I know sony santa monica helps indies with game development but in their case most all of the games are exclusive to sony systems.  

Don't ask me. That's the part of the article that I rolled my eyes at and skipped.