| LudicrousSpeed said: I agree there is quality stuff in the PvE but it's no different than questing in Borderlands with other people using different classes. Nothing really ambitious about it imho. Idk what "it clicked" means but that seems to be the go-to response to people trying to explain how the PvP is not unbalanced. To me it is unbalanced because the supers are overpowered and in Crucible it's basically whoever has the fastest fire rate wins since most of the other stuff is evened out. Plus vehicles are a joke, but it's a beta, you can probably destroy them a lot easier with better stuff in the real game. If CoD had a beta with no launchers, UAV's would seem pretty unbalanced. The PvP just seems like it was added for the sake of having conventional MP. It's beyond bad. Maybe other modes will be less chaotic and will allow for more than auto rifle and super spamming. |
no. The PvP is teamwork based. Its not like CoD where you can take down 3 people easily if you flank them, 2v1 usually means the one dies, and maybe the 1 kills one of them if you suprise them, winning a 2v1 (as the 1) takes timing and skill. Stick with teammates makes it much more fun. The supers are not overpowered, everyone gets one and the more you cap the faster yours recharges.
Well to me "it clicked" means I learned the maps, and got used to the timing of the battle where enemies come from and how to be accurate while jumping and floating in the air, and got used to how long it takes to kill and enemy(at 1st I was not used to the rate they died so I was not finishing people well).
End of 2009 Predictions (Set, January 1st 2009)
Wii- 72 million 3rd Year Peak, better slate of releases
360- 37 million Should trend down slightly after 3rd year peak
PS3- 29 million Sales should pick up next year, 3rd year peak and price cut







