irstupid said: Doesn't matter how rudimentary the controller were back then, they still cost $X amount to make. I guarantee they are marking up the controllers price MORE today than they did back then. IF they made $15 profit a controller back then. They are probably making $30 profit a controller today. They are marking the controllers up more. |
Cost of production has increased, profit from controller sales has more or less stayed the same because of the cost of components and production, and because back in 1996, manufacturing costs were higher for what would now be much cheaper to make.
irstupid said: And bring up inflation all you want. There are millions of gamers that have DEAD-END jobs and these increased prices they notice. I highly doubt people making $50,000+ a year give a shit about the price of gaming. |
Yes but you see, much like you yourself have admitted, the people of today complaining about the increased prices, were not working and buying consoles in 1996.
The people that were, understand completely. The whole issue complaining about prices and failing, completely, to understand WHY they're numerically higher, but not actually financially higher, are almost always people who were not the ones paying the money out in the days of the PS1/N64, after all, you don't feel the impact in your wallet if Santa brought you it on christmas day.
What you need to grasp is, regardless of whether or not people accept that the prices have actually fallen either because they have dead end jobs or because they can't get their heads around the concept of inflation, the facts clearly show that they have.
If you can, without pointing at 'dead end jobs', show me a gamer that was working and paying for their consoles in 1996, that is working the same job today, and being paid the exact same as they were in 1996, and you'll have a point, until then you don't.
If you have to point towards dead end jobs to get your point across, you're completely ignoring the very reason they are called dead end jobs.