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thetonestarr said:
SvennoJ said:
 Earlier attempts at a horizontal take off did not work.

On the Mun, I've had trouble doing this, but I HAVE been able to make it happen.

When a ship falls over in landing, I rock it back and forth to try getting it back (mostly) upright. On the Mun, I've had a lot of issues doing that bc it has too strong a gravitational pull, so I do the same thing, but more complicated - I take the tipped ship, with landing struts extended, and start spinning it (Q/E). It'll start bouncing into the air when you spin it fast enough. Once it starts bouncing, use good timing with W/S to get it angled upright, then as soon as you get an acceptable angle, fire up the throttle and you'll take off!

I've successfully pulled this off multiple times on the Mun and Minmus both.

I almost had it, it was off the ground but then got my up and down confused with all the spinning so I drilled it into the ground :/ No save, retry in the demo. Getting the guys back in the ships was even trickier. The ladder was just out of reach, so I needed a sort of assisted bounce jump of the side and time grab at exactly the right moment.

Great game, but it ruined Gravity for me :)