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padib said:

I didn't say the opposite, but to liken the two crashes (Atari days crash versus predicted mobile game market crash) is going much further than any of this is showing. For the original crash to happen, there was a huge retailing issue. Excessive stock of unwanted games had to be wasted (E.T. landfill). This isn't even a problem in this mobile GAME market.

The more sensible outlook is that, like you said, a company (or companies) that is capable of making good games will step up. No crash interim.

Sorry for coming across as brash.

Alright I get what you're saying. Perhaps I'm using the term "crash" too loosely, but point is, companies will invest in games with no return because of consumer mistrust, and the only companies that will keep going will be the companies willing and able to invest in making good games. Thing is, such companies may or may not be willing to compete in a flooded market that we have now, so while there may not be anything you'd call a crash, there will likely be a period of remarkable stagnation before the lack of a flood of shitty games makes the market look attractive to real talent.