I don't understand the issue here... 30 fps takes less power than 60 fps, so they used that little extra room to bump shadows. What's the problem here? Would it have been better if they had left the shadows of the same? A bit of "forced parity" between 60 fps and 30 fps? I thought we didn't like that?
Bet with Adamblaziken:
I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.







