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Goatseye said:
MikeRox said:

What you call indie, is home brew.

All the games in my post were actual REAL indie games.

This is what I call Indie.

One of my defintion: Tom Happ is the sole developer, artist, and musician of the game, and began work on it in March 2010 as a side project

 

Oddly, the quote did not carry over the video. xP Anyway, yeah, definitely doesn't look like a blockbuster title, but it's still nowhere close to how bad things might become; there are 2D platformers, indeed, but ones that seem to find an audience despite retro graphics, or maybe even because of them. Simply being 2D, or a platformer, isn't a mark against a game, as it falls into 'taste' more than outright, objective failure, especially if they have a redeeming quality, such as story or mechanics.

For objective failure...

http://www.youtube.com/watch?v=mEOsE1Z_lUo

(Don't know how to insert videos. ._. )

That's Soda Drinker Pro. Apparently the Xbox One version has Kinect integration! You can use Kinect to drink a soda! =O Surprisingly, it is not actually funded by Mountain Dew, as far as I know. Anyway, some more examples on Steam (I won't haul out videos, don't want to clutter the page, but they're on Youtube) are 'A New Reckoning,' 'Air Control,' games that are 3D, in some cases barely, and are just... just... EW. That is the biggest risk of an unfiltered, unmoderated stream of games; not just games that a piece of the market won't enjoy, (and let's face it, some people WILL enjoy a Metroidvania-esque platformer, no?) but games with just... NO redeeming value. o.O



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Unless He Forgets In Which Case Zanten, Forgetter Of The Things

Or He Procrascinates, In Which Case Zanten, Doer Of The Things Later

Or It Involves Moving Furniture, in Which Case Zanten, F*** You.