Vena said:
-CraZed- said:
This is the kind of irrationality that ssems to be driving these pompous, snobbish rants against "indie" games. If a game is fun to play who cares if it is 4 hours or 400 hours? Except with the cost of the game I don't care, I'll play them. If we were talking about these smaller bite sized games costing $59.99 then perhaps we coould take all the fervor over the indie market serious but that simply isn't the case.
And I really find your statement on PCs funny because a good gaming PC will run you more than a $400 console and you'll find a plethora of indie titles for the PC so I'm not sure how your point on price means anything here. And no the time taken for development time would most certainly NOT be the same. If there wasn't a regular release of games developers would be under the gun to deliver their games on time so that gamers would have something to buy for their consoles. I've been through all eight console generations. I can honestly say this is the BEST games drought I have ever seen on a console.
Some gamers are a curious bunch, shit on devs for pushing out shoddy half-baked games requiring patches on the backend or never actually finishing them but then rail against them taking extra time to get the games right and then blame it all on the recent surge in popularity of indie titles.
PS4 is selling very well and I think plenty of well reasoned gamers are enjoying their $400 purchases by playing all the great games, indie or AAA, that are available right now. I feel sorry for people who are so caught up in this AAA or die mentality as they are most likely suffering the worst case of buyers remorse ever.
Again, this is a good thing.
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The vast majority of indie games are NOT fun or enjoyable, they are a sea of garbage. Yes, on occasion, a Shovel Knight is going to pop out of the woodwork. Most of the time, though, you just have to wade through derivative garbage. Indie games do not make a games library, they make a cesspool. They are simply there to get your eyes off the fact that that shiny 400$ crippled PC you bought named "Playstation 4" has next to no games for you to play on it because the companies decided to try and arms race with PCs and shot their development times through the roofs. This whole flood of AAA or Indie is actually terrible for the industry because the gap in titles of AAA is filled with trash indie projects for the most part, and studios start taking less and less risks on AA or middle-ground projects.
If you wanted to build a PC to the quality of a console? It'd be about the same price with an OS that did stuff. Building a PC for more than 400$ will get you a lot more as well. Please try to be realistic here, there is nothing magical or expensive in a console.
This is not a good thing.
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That was exactly my point. Your post did not come across that way so maybe I misunderstood it?
Regardless, People are paying double for a PC to play these "garbage" indies. I know, I have firends all over steam who are playing them. My buddy just gifted me Running with Rifles which is plenty fun BTW.
There is no arms race with PCs here. There is no grand conspiracy to pull a bait and switch on us good gamers. There are already great games both AAA and indie on these consoles and the gen has just started. You are over dramatizing the situation as evidenced by the hyperbolic statements like cesspool etc. You must not be over 20 or just don't play a lot of video games because there are just as many "garbage" AAA or AA titles as there are indies. Mainly due to the constant pressures of being under the gun to finish a game quickly to ensure a steady stream of AAA titles.
No Man's Sky (come on who doesn't think that doesn't look amazing), Shovel Knight, Don't Starve, Limbo, The Swapper, Hotline Miami, FTL, Bastion, Transistor, The Binding of Isaac, Super Meat Boy, Fez, Monaco, DayZ, Spelunky, Rust, et al all think it is you who needs to be realistic here with regards to the quality of indie titles.
You are waaaaaay overstating your case here.