| Goatseye said: Self publishing crap is the first step to bring sh*tware to consoles. MS had it right to have them find a publisher to help them release well developed games on 360. |
There's a difference between self publishing and having to meet specific requirements to get your game onto a platform. A publisher is just a middle man who will only choose to publish something they think will create a big return, this actually just stifles more interesting concepts being released.
The problem with a lot of steam releases is that there is no/limited quality control measures in place the same applies to the Apple App store and Google Play etc. SCEA/SCEE both have their own functionality requirements before they will allow a game onto their store, regardless of whether it is the studio that made the game or a publisher wanting to bring that game out on PSN.
Therefore the stuff you don't like on PSN that's indie hasn't got quality problems, you just plain don't like that content. Acclaim and THQ put out some right dross in their times, particularly in the 8 and 16 bit days despite being huge players in the industry at the time.








