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Why are we comparing an entire series (one that's had multiple itterations to evolve and fine tune itself), with a limited functionality beta, again?

As for the ballance issues, the beta only sports one format, no level/gear advantage, so everyone is stuck at a low level with no defence and their weapons are all locked to one-type damage setups, the only difference being rate of fire. So yess, vehicles will indeed be overpowered in such an instance.

However, when you have people running around with high end gear and high defense in the retail version, those vehicles are only really going to be a problem from people who didn't bother to level up.

With such a limited taste of the multiplayer, in both PVE and PVP, and even less of a taste of the games campaign, the whole comparison is pointless.

I will say, however, that Destiny has more potential, and depending on additional game modes/progression and how the rest of the story plays out from where the beta left off, it could well be better than Halo.