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Zekkyou said:
FATALITY said:


there is no source 

is a bunch of dudes talking from their asses

shadow topic:

[img]

this is the shadows right now on ps4 

how much better u can get from this?

Player shadows are often a much higher quality than those in the environment (which i expect is the area these shadow upgrades would be targeting). Objects with baked lighting are often an obvious exception, but the same can't be said for anything dynamically generated or animated.

To use FF14 as an example (since i'm waiting for the Duty Finder in it right now lol...):

The character does benefit from the higher quality shadows, but not nearly to the extent the environment does.

the problem is we dont have any pic to compare 

just people talking 



”The environment where PlayStation wins is best for this industry” (Jack Tretton, 2009)