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torok said:
Experimental42 said:

 

Power isn't needed for innovation, and innovation clearly trumps power when done right.


This isn't anywhere close to correct. Power doesn't lead to direct innovation, but a lot of new things demand computational power to be done. Open world games, proceduraly generated enviroments, new sound tech, new animation, new physics. This changes the way games are played.

Pretty much what I was going to say.  Design innovation is ultimately dependent on technological innovation.  That cannot be argued.  Mario Galaxy would not have been close to the same game on the SNES.  The FPS genre would never have taken off the same way if they all remained in tunnels.  Da Vinci's work would not have been the same if he was limited to drawing on paper with charcoal.  More "power", to use a very general word for a lot of different elements, gives artists more paints, more brushes, and a much bigger canvas.