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Bungie knows the 360 very well, this is their 1st PS3 game and based on the Digital Foundry report it's a really good effort with v-synced 30fps! It would be interesting to see what performance is like on 360,

For Halo, Bungie adopted a sub-HD 30fps target with very mild screen tear that was hard to notice. This was off course so the frame buffer could fit inside the small but super fast 360 10MB edram.