The real question is, how do we make the South Korean video game market more relevant? We get numbers for the US, Japan and the UK. Yet, we don't get numbers for South Korea? I mean, S. Korea is now has the 3rd largest video game market in the world... But we ignore them.
But, back on topic...
Japan hasn't ditched the Wii U considering it's the highest selling console in the country. I'm not too sure what you mean by "reclaim" if Nintendo already owns nearly the entire market.








