BMaker11 said:
Major Nelson said you "can't flip a switch" and turn off DRM since "the console was built around it" Phil Harrison said "Xbox One is Kinect. They aren't separate systems" which implies that removal was impossible. It'd be akin to removing the RAM and expecting the system to still work edit: and if you take "you can't flip a switch" to mean "it's not that the DRM is unable to change, it's that it'll take hard work and time to change it", well, first off, they literally did just "flip a switch". E3 2013 was June 11-13, the 180 happened on the 19th of the same month. And if the console was "built around it", it implies that it can't be changed. Wii was built around motion controls....you couldn't just "flip a switch" and get rid of the Wii mote. PS3 was built around blu-ray and high capacity games. You couldn't just "flip a switch" and get rid of Blu-ray. That's what "built around" means. |
Cutting the PR crap, they are merely part of a hierarchy and it was their job to stay behind their product and what it stood for at the time. Until authorized otherwise, they shouldn't have been allowed to raise doubt about their business model.
"can't flip a switch" = It will take some time but it can be done. Hey, even one week is more time then "flipping a switch". I'm sure MS had many working long hours to remedy that asap
"the console was built around it" = Technically that isn't a lie. MS still believes the console is at it's best with Kinect attached, espcially when voice commanding your TV/media.
"Xbox One is Kinect. They aren't separate systems" = They wanted solidarity in their SKU lineup and not seperate userbases like 360 kinect did.
The quotes are more about their vision then physical hardware limitations. You just have to brush up on PR speak to get the real message.








