By using this site, you agree to our Privacy Policy and our Terms of Use. Close
fluky-nintendy said:
Vena said:
50GB for a linear game like this is a bit staggering.

Did they just not even bother to do any optimization and/or compression?


No, they didn't bother because they are complete noobs at their jobs. The success they've had so far was based on hit and miss luck factor. They know nothing of compressing and decompressing files because it is a very hard task as everybody knows. Only ND is clueless about it somehow.

Uhm, no. Devs will often sacrifice compression for performance, and I doubt they will work more than necessary on optimizing that ratio when they reach the "can get away with it" limit of whether or not it fits on the BD 2-layer limits,  and nowadays people hardly care about hard drive space and these games install in the background as you play anyway (especially not on a "remaster"). Take, for example, MGS4 which had uncompressed 7.1 audio giving its massive size for a PS3 game.