160rmf said:
Not only this, give me ten minutes to make a search in this site and I can find various posts of people being excited over this graphical jump, not only about TLOU, but FIFA, Tomb Rayder, GTA V, NBA, BF4, etc... Your post is just a sample to resume all this excitement for this generation: a graphical jump, but not a graphical jump like 2d->3d or even SD->HD, it is a graphical jump way more smaller than the 7th gen improvement, when dev got used with the complicated hardware of ps3. People that enjoy playing instead of watching, will be like: "so the ps4 and x1 got a texture improvement, a AA tract, 1080p res over the ps3 and 360... well good for them. Now, go find someone that are able to spend $500 or $400 (even more, if you consider the other country taxes) for these "huge" improvements to play the same games already available on cheaper hardware"
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Where in my post did i say TLOU:R's changes "excited" me? I was just happy to see they'd put more effort in than i'd previous thought they would. Going from 720p/30fps to 1080p/60fps would have satisfied most, both in improving image quality and gameplay fluidity. I thought that's all we would see. The extra stuff like texture updates and new render LODs were appreciated.
You still seem to be stuck on using cross gen titles as a reference for the hardware jump. The fact every single cross gen title thus far released is visually outdone by a couple of launch titles should put that into context.
I'd suggest taking a look at some PS2/360 cross gen titles. Truly, the jump was earth shattering in scale 


Anyway, let's leave this discussion be. If the gen jump isn't enough for you, cool, enjoy complaining for the next few years ^^








