the-pi-guy said:
Dedicated RAM was a bad point for the PS3. And he didn't say anything about "dedicated." The Last of Us wasn't even run on a full 512 MB of RAM. Consoles also have optimization to help. |
He said it has access to "much more RAM", which isn't true, since it has no dedicated RAM. And dedicated RAM was a bad point on the PS3 because the PS3 only had 256 MB of it for the RSX and 256 MB for the system, which in a way crippled both.
And I'm not talking about optimization, I'm talking about pure graphical power. (And PCs have mod optimization to help as well, btw)
You're Gonna Carry That Weight.
Xbox One - PS4 - Wii U - PC







