By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Legend11 said:
Aura7541 said:

Yeah, and I've played much of the games not listed and they are pretty bad, redundant, and/or are really short. The Stanely Parable, for example, is really good, but it doesn't take long to find all the possibly scenarios. It's also on Steam, so Valve benefits more. There are significantly less PC exclusives that are worth playing (e.g. Torchlight, Starcraft, Guild Wars). When people are asked what are their top games, they tend to be console games or games that are also on consoles. And because it's really easy to port from PC to PS4, we're going to see even less PC exclusives like how Magicka is coming to the PS4.

The cost and barriers of entry to PC game development are always going to be lower than on console so the number of games being developed on PC will always be more than on console.  That's simply stating the obvious...  The thread topic should really have been "Will Microsoft ever lose a gen?".

Now you're veering off topic and moving goalposts, Legend11. Also, I'm highly doubtful for the bolded considering that every PC is different and devs have to consider that fact while all consoles are the same. Also, it's much easier to make 1000 small games vs 1000 "AAA" games. However, the downside of making as many games as you can is that the quality immensely suffers, as I have experienced first hand. Are there good PC exclusives? Yes. Are there as many good PC exclusives as good console exclusives? Hell, no!

Edit: The development environment for PC is also a lot more lax than console development. MS (for the X1) and Sony have stricter policies which is why the X1 and PS4 very rarely receive buggy, broken games as opposed to PC.