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You heard it here folks. Games that have lower resolution can't possibly run at higher framerates than if the same game was developed at 1080p. Nope. PC gamers can't change their resolution in game or remove graphical effects to increase framerate. If the game runs 1080p@10fps, nothing you can do will increase that fps, and according to one person, reducing framerate will actually lower it.

For consoles I'd assume the game is built to run one setting and the resolution is dependent on your television or what you set it as and that's why reducing resolution won't increase framerate. If the same dev was to port the game over for 720p instead of 1080p, I'm sure they'd be able to get 60fps out of it. Or maybe all the devs that have stated that they'd have to decrease resolution to keep a stable framerate are just talking out of their asses? What do they know about developing games anyways?