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JazzB1987 said:
Raziel123 said:
That's "hardly a difference"? It's like night and day.
Am I going to need to start a "1080p club" or something?


Night and day? rofl.


ET on Atari vs Killzone Shadowfall is night and day.


This is equivalent to 480p with AA. Looks good to me.

If a game has no AA at all then it def needs a better resolution but AA helps alot and most games would be perfectly playable with lets say PAL resolution 576p (Final Fantasy13 on 360) just add AA and its fine. But I prefer high resolution with lower polycount and less effects etc. (e.g 3DS/Vita @1080p+AA)

But tbh the problem is not graphics its games. The games these days are so generic  unimaginative and boring or pseudo artistic  lack soul and polish that the best graphics in the world cant help. 90% of all games are simply bad these days.

 Id rather play a Secret of Mana/Timesplitters etc. than FF13/Crysis3.

That image is not 480p upscaled to 1080p. Upsampled from 480p it would look like this


Not that it matters much, watched in full screen both look pretty bad. The cars right in front of you with the simple lines don't look too bad, everything else does.

If AA does wonders, why do people like blu-ray and Netflix HD nowadays. Video and film come with all the AA built in.
Native res (1080p) before effects for me too anyway. 300.000 polygons per cars doesn't mean anything to me, I'm just trying to look around them while racing, not stare at the perfect curves on the tail pipes :)