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sundin13 said:

Wait, is there a difficulty scaling system based on level or is it set?

Anyways, I don't want to be too much of a negative nancy, but I just feel like the "combat" isn't really in depth enough to sustain my interest in a 15 minute boss fight. I'm comparing it to Monster Hunter because I feel like that has perfect boss fight balance and a combat system that is interesting enough to maintain my interest for 40 minute fights (although now, Freedom Wars might be a better example, because it is a shooter)...Bosses in Destiny seem to have one pattern which promotes popping in out and of cover repeatedly, instead of doing anything interesting.

Thats my two cents...


It took you guys 15 minutes to beat each boss :-O

 

Sounds like you just needed a better team.