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zarx said:
JEMC said:
Wait. Doom will use the idTech 6 engine?

Tech 5 has had a short and problematic life.



WellI wouldn't be surprised if Tech 666 is built ontop of Tech 5, as Carmack said after RAGE they wouldn't start from scratch again. Tho I hope they have dropped Megatextures TBH, or at least use it only where it makes sense rather than for everything. Speaking of id Tech it seems they have replaced Carmack as lead engine programmer, and it's kinda a surprise

 

Signs Of The Times – Crytek’s Lead R&D Graphics Engineer Moves To id Software, Will Work On New Doom

 

Crytek has been facing major economic issues and since its staff has not been receiving payments these past months, a lot of it decided to move to other companies. The latest departure is one that surprised us – to say the least – as Tiago Sousa, Lead R&D Graphics Engineer at Crytek who worked on Far Cry and all Crysis games (including all variations of CRYENGINE) has left the company. Continue reading


So yea it looks like Crytek is really a sinking ship. And a nice get for id and a good sign that they will continue to push their own tech.

Yep, megatextures is a cool idea, but it didn't worked as it should have had. And man!, that's a really surprise there. Noone will be able to say that the man replacing Carmack doesn't know what to do, if Crytek is known for anything is for its the visuals they get with their engines.

A big win for id, a big and very worrisome lose for Crytek.



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