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DKII said:
To take your example Bod -

I think if there were 100 "hardcore" games above 75% last gen, there will still be 100 "hardcore" games above 75% this gen, they'll just be supplemented by the additional casual games for the new casual gamers. Hardcores will be a smaller piece but of a bigger pie so it balances out.

I think that's entirely possible too, DK. I just wouldn't say it's certain.

Perhaps we can agree on this: there may be slightly less high quality hardcore games this generation. Tyler B would apparently rather see video games permanently relegated to 15-25 year-old-boy status than face the remote possibility that a small fraction of his preferred games will not be released.

Personally, I'd risk the chance that (for example) 10 percent less games targetted at me will be released if it means video games becomes a venue like movies or novels or plays, instead of a venue like paintball. 

It reminds me of my most hardcore days playing Unreal Tournament. The hardcore players I competed against would whine and complain and moan about new players coming into the servers and messing up our super-elite play for super-pros. I sincerely believe that Unreal Tournament is still an also-ran to Half Life mods precisely because of this attitude (Half Life mods certainly have a share of these obnoxious l337 players too, but less, in my experience). 

 



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