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mornelithe said:
VanceIX said:

That's a fairly unique perspective on history there.  I prefer to look at it, like they sold out so that they could suck the end-user dry in a closed environment, by offering over-priced DLC and map packsLittlebigPlant embraced it, in a fashion, and look at the result?  Millions of user generated maps, some of which got people hired at Media Molecule.  

"Some" devs leave their games wide open for mods, on PC.  Some.  I would not consider the amount a lot, or even a chunk.

It's now 2014, providing mod tools to the community was something that was an industry standard on PC, prior to last gen.  You can't tell me it's too much to ask now.  That excuse doesn't float with me, especially, since we're talking 3 pieces of static hardware. (Not trying to take it out on you, mind you, this subject just pisses me right off heh).  It would take very little for thease companies to set up a website for uploading, rating, commeting on etc... mods, accessible by the PS4/XB1/Wii U etc... 

The only technical side of it would be the download/installation utility, but again, for people who made the actual engine, I doubt highly that's a stumbling block.

LittleBigPlanet wasn't modding though. LittleBigPlanet had user-generated content, like levels and maps, but users were unable to play around with the entire infastructure of the game, like mods on PC do. Take Skyrim. You can replace all the textures, and meshes in the game, add new types of lighting, and completely change the gameplay. You can't do that on console because things like lighting/textures/meshes require extensive use of system resources, which Sony/Microsoft/Nintendo simply won't provide to anyone but devs. Other things, like user-generated maps and such are possible, but they aren't mods per se since they were always a part of the game.

Neither are map packs, see the bolded, and understand I even mentioned that it wasn't quite mods.  Come on...

Beyond that, it's my wish list, not yours.  Your agreement, or acceptance is not a prerequisite.

You said LittleBigPlanet embraced modding in a fashion. In no way is that even close to embracing modding in any kind of fashion, map packs and level editing have been around forever.

And I was simply pointing out that you shouldn't be getting angry at developers for not offering mods on a platform where it isn't possible. Too many people on this thread seem to believe that developers can magically make modding happen on consoles, when they can't. Next time, be more specific and just say level-editing and map making.



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