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Intrinsic said:

I don't get you and unless I am mistaken; you are the one that has no idea.

It see,s you have been conditioned into believing that the current multiple platform model isn't only better but its beneficial. You would be wrong if thats what you thought.

The only disadvantage to having one console is that it puts too much power in the hands of just the one company. Breeds complacency and kills the drive to innovate. Only way around that is to have an open platform, where there is a base hardware with a base TOS for every game released on it, somewhere along the lines of "all games must run at 720p@60fps and all have support for scalability. So basically everyone buys say a PS4/XB1 that comes with 16Gb of GDDR5 ram and an amd cpu. But you can swap in/out any amd GPU you want as long as its based on the GCN architecture. Swp in/out any type of HDD/SSD/SSDe you want too. That way you gaming at 1080p/4k@60fps would be entirely up to your budget. But then this could very well just be a PC albeit with a lot of restrictions to allow devs still be able to optimize their games for a specific type/expected hardware.

On the plus side, this doesn't mean that you will sell less consoles. It means that at some point every single person that plays games can/will have the console in their home since the base console will remain the same for over 10-15yrs. It means that you would have one singularinstall base of over 250M as opposed to 250M shared across 3 different platforms. Means that developers only ever have to make just one version of their game and have a much wider install base to sell it to. Means no more pltform exclusive crap, timed dlc...etc. It means that sony/ms/nintendo will become nothing more than publishers like everyone else and everyone an just concentrate on making great games.

This is surely an impossible feat cause for this to happen it would mean that sony/samsung/amd or intel or nvidia/LG...etc would all have to come together and make a "home console standards group" which will agree on the standard hardware for home consoles. And it means that that home console would be made by more than one hardware manufacturer in the very same way that different people make blu-ray players.

Do it and see many more studios flopping when the big releases get all the sales.

Do it and see how many people spent money on 2 or even 3 consoles, like last gen Wii/X360 - Wii/PS3 - PS360.

Sony is not even generating enough profit with those sales, Nintendo even less. Now with less money from hardware it will be hard for them.

I get the point you are trying to make, but that's not viable from a bussiness point. If mobile/tablet market grow up was in a grand scheame because traditional market was becoming elitist and focused on just big publishers and those little developers needed a platform to work where they are not shadowed.

With just one platform, all those small teams would have to look for fewer sales after Nintendo, MS and Sony exclusives on the same console, and big third party games like COD, AC and others.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile