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TyePhoid_PAL said:
First one was supposed to compete with Zelda. LMFAO. I bought it and played through. You start as a kid and grow up within 20 mins. The story and the game length were appauling. People get too excited for things that allow you to anywhere and do anything. RPG's require structure. Hopefully the 2nd will be much improved because it needs it. FF and WKC so far look more interesting and will no doubt sell FAR better. Shame because I would look forward to any rpg. Fingers crossed it turns out good but there are plenty of others that will step up if this isnt miles better than the first.

Your idea of structure and mine are obviously different.  I like the idea of being able to roam around an open world and explore.  Following a really good set story line is good too (Diablo II) comes to mind, but I don't believe structure=linear.  That's just one way to provide structure.  This may be why, as much as I like a good adventure movie, I still prefer a good adventure game... I get to participate in the latter instead of being a spectator.  To some degree, linear RPGs provide more spectator sport than open-world RPGs.

 

Let's just call it a matter of personal preference and get on with life.