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MikeB said:
@ RAZurrection

1)Mutliplatform devs admit having done quick and dirty 360 ports to the PS3.

2)These devs also stated 360 their 3rd party games will become by leading on the PS3. If you understand the technical differences it's easy to understand the porting difficulties and the advantages of leading development on the PS3.


1) Keep on drumming little drummer boy, truth of the matter is - bar a year late port of oblivion with most of the effects turned off - every single multi-platform game is better on 360 in regards to performance, visuals, effects, thats not even mentioning base-line standards like friends lists, custom soundtracks...and output resolution, there's no worries running a game in 1080p on 360 - TRUEHD according to Sony, it's a shame PS3 can't output all of its games in TRUEHD like 360 can, feels like PS2.5.

Oh but lets not forget about both DMC4 and Burnout Paradise, the thin veil of hope you cling to, yeah i'll take them. 2 games for every 100 superior 360 versions sounds good to me.

 2) Oh whoopee for these devs, yes I understand the advantages of leading on PS3 far more then you

A) It has less memory

B) It has slower disc read access

C) It's harder to reach target frame rates

D) Because of C, that means big downgrades or big slowdown

Wait a minute, these aren't advantages this is 'GIMPING', if it runs OK on PS3, then it runs awesome on Xbox 360, like making Crysis for 'medium spec' PC's.

Jeez, on that logic you'd think everyone would make games for Wii because PS3 and 360 could handle them perfectly.

Spare me, if I wanted an intermediary console i'd buy a PS3. I'm just glad some very important third parties still lead on Xbox because they don't want to make lesser games.