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AZWification said:

said:

Man, I'm sorry to hear that.

Interesting that you say the soundtrack was good.  If anything, I thought that would be one of the first things to go.

I remember back when I heard that Akira Yamaoka was leaving, I had a bad feeling that it was the beginning of the end.  His music and sound design were such a big part of the game's atmosphere, and I really wasn't sure how it would fare without him.  Anyway, I'm glad to hear that at least that aspect of the game is still good.

As far as the combat system goes, hasn't it always sucked in SH games?

I can't speak for the classic SH games since I haven't played them in a while, but I don't remember the combat  beinb as bad as in Downpour...

 

Really?  Good lord!  It must... really suck!  I mean, I love SH but I don't recall the combat ever being its highlight.  In fact, if anything, I thought the sucky combat actually added to the feeling of helplessness.  Similar to what I said about the classic RE games - to whatever extend you could, you would generally try to avoid combat.  Even more so in SH because you were typically playing an average guy who couldn't really fight, unlike RE where you were a trained soldier.



ColdFire - The man with no name.