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The first one was okay, but it wasn't until they added manuals in 2 that it became a masterpiece. The introduction of reverts in 3 also massively improved the gameplay, and the open-world environment of 4, coupled with the introduction of spine-transfers and flatland tricks made it the absolute pinnacle of the series.

Since then, the series has deteriorated somewhat. I disagree with you about the walking part. Being able to walk around is not a problem, but being able to do it in the middle of a combo is a massive gameplay defect. It just feels like cheating.

Subsequent attempts to reinvigorate the gameplay, such as "nail a trick" have been weak and only served to detract from the core gameplay mechanic.

I don't expect the series will ever return to it's glory days. And Skate is no substitute either.