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I wouldn't panic too much.

(1)- Remasters DO get exposure to many players who never had the chance to play the best PS3 games due to owning a 360 in Gen7 (this is obviously most true in the US/UK, I expect much poorer sales of remastered PS3 titles in Europe/Asia).

(2)- Remasters are DRASTICALLY less resource-intensive to put out. In that way, they should have little to no effect on taking up dev time vs. new Gen8 original titles. They can be done with skeleton teams, require almost zero creative/direction input (same music, same plot, same design, etc). Mostly it's porting the thing over to a new engine, slapping new paint on it (higher resolution textures, bumping the settings up, etc), and you're good to go. When you have multiple PS3 titles using similar or identical engines, that means that after doing the first remaster, future remasters are even easier.

All that said, I'm not alone in not being super enthused about remasters. GTAV, Halo MCC, TLOU:HD, etc are even lower on the totem pole of excitement as new cross-gen games.

The real show begins when the fully fleshed out mid-to-late-gen gen8 originals come out from the best devs.