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Moore's law definitely applies to components, but it seems that initial pricing of each generation of consoles starts out higher than the last. Wouldn't Moore's law have more of an effect if MS were to release a next-gen console using last-gen technology?


Roughly, it means that the number of transistors double every 24 months, doubling performance every 18 months, and all of this occurs at the same price points. So, dollar for dollar, approximately every 18 months chip performance doubles. It's not constrained by technology or architecture as it's assumed that the doubling of transistors every 24 months will involve new technology.

At least that's my understanding of it. It's a pretty complex idea with more off-shoot theories tacked on over the years than I can count. So, "last gen" or "next gen" technology doesn't really apply, only speed/performance and price.




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