amak11 said:
The eShop can, but Nintendo wont spend their time and money in to porting the game to the Wii U, from the Wii just to lower the cost that retailers have decided to jack up (not Nintendo) on Xenoblade.... This is a question of porting, not wether the eShop can support these titles (the biggest title on Wii U being 21gb). You're just finding a reason to hate Nintendo now. |
I'm not an ass, you're talking bullshit and I'm calling you out on it. Think before you write stupid stuff in the future. "Nintendo just can't reprint games when they want", "They likely aren't allowed to produce more units", "Monolith Soft would have final say in whether they could reprint it. Nintendo only distributed and published it. The set agreement would have been for X retail copies. This would require a new agreement." <- it's all bs you pulled out of your ass and have no argument to support any of it. Nintendo can do whatever it wants with Xenoblade, they can release extra copies at any moment. The fact that they don't want to doesn't mean they can't. Deal with it and stop making up stuff.
Please explain to me why Xenoblade wouldn't work on WiiU? Why would anyone need a port? Who cares if the game works natively on WiiU OS or through Wii Mode? What difference does it make? Why even bring such a stupid argument? You buy the game, put it into a Wii U and play it, who cares why and how it works? There is no port needed, no extra resources required whatsoever, that's why Nintendo made the console backwards compatible. Also let's not forget that Wii U is so "hot" that even Xenoblade not working on it wouldn't be any kind of an argument, since it's working on a console that sold 100 mil. A Xenoblade remake would be a big new release though and I'd surely buy it, but it's not necessary for anyone to enjoy the game on Wii U. You're just making up pointless arguments to support your flawed thesis.
So eShop is even a bigger piece of crap than I though it was? Unbelievable! And no, I'm not going to learn the difference, I don't care. If Nintendo is a company from the stoneage, they miss out on my money and I couldn't care less. That's the power of being a consumer in a market where there is competition.
It's not about lowering the costs that retailers put. The price wouldn't be this high, if Nintendo released more copies, which is obvious. At this point nobody benefits from this situation apart from retailers. Nintendo doesn't earn a single penny, gamers either lose absurd money or miss out on one of the best games from the last generation (and only Nintendo is to blame for this). If they made a reprint with a $30 price they'd not only earn some money, but allow gamers to enjoy their game.
It's not a matter of porting. If you think that an old Nintendo game costing $80-100, while Sony/MS sell such games for $3-5 is "finding a reason to hate Nintendo", then it's just your opinion, but I do believe that is a very strong argument and so does my wallet. And not to "hate" but against Nintendo for sure. The only saving grace Nintendo has is they made the Wii so easy to softmod, that one can play the game for free without much hassle.
Wii U is a GCN 2 - I called it months before the release!
My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/
My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.







