| disolitude said: @superchunk "Unlike Nintendo, Sega can't live off of its own software." Today this would be true... However they could with the Genesis. In fact most of the gains Genesis made against Super nintendo was on the strength of Sega software. No one really supported it back in 1991-1992... Sega's problem was that they always tried to reinvent the wheel and be the first one ont he scene. Turns out the round one worked just fine... |
Genesis(1988) came out 2 years before SNES(1990). That, aggressive marketing, Sonic, and EA Sports helped Genesis out. But, the real fact was that Genesis was actually competing well against NES, not SNES. Once SNES rolled out Sega tried to stop the quick drop in marketshare by releasing expensive and hardly supported addons, SegaCD and 32X. However, as I discussed above, these actually hurt Sega in the long run.
It would have been better had sega not released either of the addons and put out the Saturn when it did and then followed that with the Dreamcast at a much more reasonable timeframe.







