| Burning Typhoon said: 1. That's stupid. Overcharge everyone when we can have it for 60 dollars? I'd be over 60 dollars before the month is out. There isn't a single real fighting game that does anthing close to that. Tekken Revolution is not that great. It's just slightly below average. Especially with the ability to upgrade your fighters and make them near impossible to defeat. 2. The reason why you paid 25 cents a turn in the arcades were because the machines were thousands of dollars. And, it was just for ONE game. If you're running a business, you're not going to buy a 6,000 dollar machine, and let everyone play it for free. 3. Not willing to have advertisements pay for my game, and STILL have to pay fees on top. 4. The whole idea behind revolution was terrible. It allowed some people to play as much as they wanted, for free, while charging others. 5. If there is a free component to Tekken 7, I will stick to the paid version. Avoid any BS that revolution brought up. I like tekken 5, and tekken tag 2... Don't care for 6 at all. Revolution just wasn't all that fun. |
- Yes no single fighting game does this. and I said you won't be allowed to upgrade character stats (though i doubt you actually ready what i said to begin with).
- Don't get what you are saying here. You seem to forget that with my proposed model, you are actually getting the game for free (kinda). If you choose not to pay for tokens, you get a free token every 30mins. But can hold no more than 5 free tokens at a time. You only lose tokens when you lose a fight. If you can't wait for the free tokens, then you can spend $1 for 5 tokens.
- See above, the ads are what natively pays for your game. Its the guranteed way for them to make money after giving the game away for free. Paying for tokens or for character customization items are all optional. You don't have to do it. If you are patient, you get 5 tokens every 2.5hrs or 1 every 30 mins. If you don't lose, you can play an infinate number of games with your 5 tokens. as i said, you only lose a token when you lose a fight. If you for any reason have used up your available tokens and don't wait to wait for however time is left on the countdown to your next free token, you can then buy tokens. Don't see how this is a problem.
- I don't know what revolution you played, but the one I played everyone could play for free while waiting for tokens and everyone could buy tokens too.
- This isn't about which tekken was fun to play or wasnt. This is about a business model. If there was anything i didnt like about revolution was that you could boost your player stats. in a way it still balanced out cause you could boost health as much as you could boost power so everything balances out at the end as long as both players are evenly matched but that was still a poor implementation of what i fel a free to play business model could be.
Maybe a better way to do all this, will be tp simply make two options available.
- buy the full game for $60
- no ads
- unlimited play
- still have to buy player customization items
or - Get the full game for free
- ad supported
- get free token every 30mins (can't have more than 5 free tokens)
- option to buy 5 tokens for $1







