ultraslick said: totalwar23 said: TheRealMafoo said: The BR is locked at a total speed of 9MBs. The DVD is 10.6 to 4.4. So at it's best i's 1.6 faster, but at it's worst it's 4.6 slower. I don't know if the change is linear, as the disk speed changes on the DVD drive, but if it is linear, that would put no more then 1 gig at a faster speed.
Also, it's rumored that the BR in the PS3 can do 100 and 200 gig disks when they come out. If that's true, I would assume the read times go up, as the disk spins at a relatively slow rate now. It would probably go up 50-100%.
As for the oblivion article, I have seen it. I also head it was blown out of context. The PS3 version loads faster then the 360, and has longer draw distance, and less load screens. This would indicate that not only does it load faster, but it loads more data in that time. not sure how that could be posable if the drive is slower. (optimized code maybe).
i can't find the article, but it said that the main reason they duplicated data, is that they had the space, and it improved load times, so why not? Even if it was already faster loading then the 360, if you can improve load times by using space you don't otherwise need, why not do it? |
See, I hear differently (devs put their biggest data on the faster load speed) but seeing as I don't know how much data the outer layers can stored, I can't make an argument. Also, yes, they solved the problem by making duplicate data but that was a solution to the PS3's slow drive speed (Oblivion PS3 was delayed possibly due to this problem). the quote was "the PS3 Oblivion team compensated for the slower drive by duplicating data across the Blu-ray disc, making it faster to find and load." And Oblivion in general was actually superior to the Xbox 360 version. There's also the fact for Capcom, Lost Planet and DMC4 needed hard drive installations for the game to run on the PS3. You could also say hey, since the PS3 has a hard drive, why not use it? But if Capcom was able to makethe games run on the 360 without needing a hard drive, why couldn't they have done it with the PS3? | They could have done this with the PS3. You seem to be forgetting the advantages that a hard drive install brings with it. But I agree, the choice should exist on the PS3 to not mandatorily install the game on the HD. But if developers can note advantages like no loading times because of the HD install, then there is really no reason for them to justify putting more dev time into the game to make it have the option of not installing it. This debate must be conceded from each side in some ways. Yes Blu-Ray is an advantage. At this point in the lifecycle of this generation developers typically do not use Blu-Ray to its fullest potential by increasing story lines and gameplay drastically becuse of it. What they do though is include lossless 7.1 audio, workarounds for better load times, additional content (as seen in Stranglehold). The point being, Would Gears 2 benefit from Blu-Ray? - Absolutely. But not so much in some of the ways in which the original post suggests. Gears 3 is far enough out however, that IMO Blu-Ray could become a distinct advantage to accomplishing longer gameplay in addition to better audio/graphics/content/features. And Gears 2 could absolutely Run just as good if not better on the PS3, but there is the fundamental paradox being that it would take a lot more dev time to accomplish such a thing. Either way, I guarantee it won't happen for Gears 2. And if Microsoft knows what is good for them- they will secure what is now the platforms largest exclusive franchise for the third iteration of the game. |