The amount of hoove clickery in this thread is astounding...
Here is where you can get details of TLoU Remastered:
http://blog.us.playstation.com/2014/06/09/the-last-of-us-remastered-coming-july-29th-to-ps4/
Lets go back to a previous "remastered" game. Tomb Raider: Definitive Edition. The game so many people were told would be superior to the PC version, but still falling flat on its face in comparison. In case you forgot the verdict on which was better, check out the link here:
http://www.eurogamer.net/articles/digitalfoundry-2014-tomb-raider-definitive-edition-next-gen-face-off
So, now the question is, "What constitutes a remaster?". Lets use the definition assigned for movies. Someone provided a definition already, but lets just cut to the chase. When a new movie is released and a year goes by, if the movie is ever re-released with new features, video enhancements and audio corrections, it's never labeled as a remaster. As a matter of fact, it's labeled as a Director's Cut. Why? Because the movie is still fairly new and there's no much to do make it look better for today's technology.
For a video game, touching up the character models and "adding" DLC, features and lighting effects does not constitute a remaster. Think of it this way. If you remaster a game and the older version still has better quality, then what do you call the remaster?
"Remaster", in this sense, is being used as a marketing ploy kind of like how "HD" was used as a marketing ploy between 2006 and 2012 (and it still is today to be frank). The true definition of remaster, in the case of video games, does not apply to TLoU. I'm sorry to inform you, but it's just a port. What they've done with this game isn't anything new. Developers have always ported older games to newer consoles with updated graphics and features, and even then, they were labeled as ports.








